Personal Profile Robert Young is a 3D Artist who has been modelling 3D objects for around seven years in both college and university, possessing plenty of experience with working in 3D Max and Photoshop, and is now capable of creating impressive environments and props within.
Having always been interested in the gaming industry from as long as he can remember, he has the aim of one day working for a professional games company as a 3D modeller, be it either environment modelling or prop modelling, to be able to showcase his skills within a fully functioning game, as well as being allowed to work amongst some of the most capable men and women in the industry today. Robert Young is experienced with working in teams in regards to creating 3D models, has a very friendly attitude, good timekeeping skills and is generally a reliable and easy to work with person, being more than capable of adapting to changing work conditions.
Prior Experience Axis Of Getting Punched. Originally created for the Games Vs Nazi's game jam (Link here), was responsible for creating the games document (Found here), creating character, environment, and prop models, in addition to texturing all created items for the game. After the completion of the game jam, production on a fully fledged version of the game began with myself handling both art and programming, as well as switching engines from Unity to Unreal 4.
20 Minutes To Doom. Self created indie game, currently on hold, responsible for modelling both characters and environments, texturing, animating, as well as programming for use in Unreal 4. Work on this game can be found on the main page, second entry.
WinterLeaf Entertainment L.L.C 3D Artist Employed from 29/07/2014 to 01/12/2014
Skills
Possesses excellent 3D modelling skills in both Blender and 3DS Max, as well as Mudbox and Sculptris.
Has plentiful experience in Adobe Photoshop in regards to making textures for in game models.
Knows how to use the Unreal 3, Unreal 4 and Unity game engines.
Can retopologise Hard Surface models for use in-game.
Is a solid team worker, capable to co-ordinating my work with other members of the group.
Has excellent time keeping abilities, rarely have ever been late for anything, except when extenuating circumstances are in play.
Has plenty of experience with Microsoft Office programs such as Word, Excel and Powerpoint.
Knows how to draw with both traditional medium and digital medium.
BA (Hons) Computer And Videogames Development: Grade 2:2 Southampton Solent University, East Park Terrace, Southampton, Hampshire, SO14 0YNYear Completed: 2013